FICHA · MANJARO

shaderc

Collection of tools, libraries and tests for shader compilation

  • Build tool
  • CLI
  • Dev
  • GRAPHICS
  • Launchable
  • Runs in terminal
official+codex · reviewed · May 29, 2026 description in en

Description

Compiles shader source code for graphics applications, games, and rendering engines. Developers use it to turn GLSL or related shader inputs into formats used by Vulkan and other graphics workflows.

It is a developer toolchain component, not a visual shader editor. Compiler flags and target environments affect rendering behavior, so test shaders on the graphics drivers and devices you plan to support.

How to run

glslc

Commands: glslc

Permissions

Permissions not analysed for this source yet.