FICHA · MANJARO

ptex

Per-Face Texture Mapping for Production Rendering

  • Library
  • Dev
  • GRAPHICS
  • NONE
  • Dependency only
official+codex · reviewed · May 28, 2026 description in en

Description

Store and use per-face texture data for production rendering workflows, especially where subdivision surfaces or complex assets need stable texture mapping. It helps graphics pipelines preserve detail on rendered models.

This is a graphics library and format support package, not an editor by itself. Correct output depends on the renderer and asset pipeline using it.

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