FICHA · AUR

mingw-w64-spirv-cross

A tool and library for parsing and converting SPIR-V to other shader languages (mingw-w64)

  • Build tool
  • Dev
  • GRAPHICS
  • CLI
  • Runs in terminal
official+codex · reviewed · Jun 2, 2026 description in en

Description

Shader modules can be converted from SPIR-V into other shading languages for Windows-targeted graphics projects. Developers use SPIRV-Cross when Vulkan, OpenGL, Direct3D, or Metal-oriented shader workflows need translation.

It is a shader conversion tool and library, not a graphics editor. Validate generated shader output on the target renderer and driver stack.

Permissions

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