FICHA · AUR

mingw-w64-glslang

OpenGL and OpenGL ES shader front end and validator (mingw-w64)

  • Build tool
  • CLI
  • Dev
  • GRAPHICS
  • Launchable
  • Runs in terminal
official+codex · reviewed · Jun 2, 2026 description in en

Description

GLSL shaders can be parsed, validated, and prepared for graphics toolchains in Windows-targeted builds. This package is useful for developers working on OpenGL, OpenGL ES, Vulkan-adjacent workflows, or shader compilation.

It is a shader development tool/library, not a graphics editor. Validate shaders against the exact APIs and drivers your application targets.

How to run

glslangValidator

Commands: glslangValidator

Permissions

Permissions not analysed for this source yet.