FICHA · AUR

lib32-shaderc

Collection of tools, libraries and tests for shader compilation (32bit)

  • shader-tool
  • CLI
  • Dev
  • GRAPHICS
  • Launchable
  • Runs in terminal
official+codex · reviewed · Jun 1, 2026 description in en

Description

32-bit graphics toolchains can compile shader source into formats used by Vulkan and related rendering stacks. This helps game engines, asset pipelines, and graphics developers prepare shader programs.

It is shader development tooling, not a visual editor. Shader compiler versions can affect rendering output, so test compiled shaders on the target driver and GPU.

How to run

glslc

Commands: glslc

Permissions

Permissions not analysed for this source yet.