FICHA · AUR

lib32-glslang

OpenGL and OpenGL ES shader front end and validator (32bit)

  • shader-tool
  • CLI
  • Dev
  • GRAPHICS
  • Launchable
  • Runs in terminal
official+codex · reviewed · Jun 1, 2026 description in en

Description

32-bit shader tooling can parse and validate OpenGL or OpenGL ES shader languages. It helps graphics developers catch shader errors before runtime and prepare shader code for rendering pipelines.

This is a development tool and library, not a user-facing graphics program. Shader validation results should be tested against the target driver and GPU because real hardware behavior can still differ.

How to run

glslangValidator

Commands: glslangValidator

Permissions

Permissions not analysed for this source yet.