FICHA · AUR

kram-bin

Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2

  • texture-format-tool
  • CLI
  • GRAPHICS
  • Dev
  • Launchable
  • Runs in terminal
official+codex · reviewed · Jun 1, 2026 description in en

Description

Texture files can be encoded, decoded, and inspected across KTX, KTX2, DDS, LDR, HDR, and compressed GPU formats.

It is useful for game developers and graphics programmers preparing assets for real-time rendering. Texture conversion can change quality and file size, so keep source assets before batch processing.

How to run

kram

Commands: kram

Permissions

Permissions not analysed for this source yet.