FICHA · AUR

irrdynamics

A light-weight Bullet Physics wrapper for the Irrlicht graphics engine

  • irrlicht-bullet-physics-wrapper
  • LIBRARY
  • GAME-DEVELOPMENT
  • PHYSICS
  • Dependency only
official+codex · reviewed · Jun 1, 2026 description in en

Description

Bullet Physics can be integrated into Irrlicht-based programs through a lightweight wrapper library.

It is useful for game and simulation developers who need rigid-body behavior without writing the engine bridge from scratch. Physics behavior still depends on timestep, collision shapes, and engine configuration.

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