FICHA · MANJARO

glm

C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification

  • Library
  • LIBRARY
  • GRAPHICS
  • Dev
  • Dependency only
official+codex · reviewed · May 28, 2026 description in en

Description

A header-only C++ mathematics library modeled after GLSL types and functions. Developers use it for vectors, matrices, transformations, and other math commonly needed in 3D graphics, games, simulations, and rendering tools.

This package is for building software, not launching an application. Install it when compiling projects that depend on GLM or when writing C++ graphics code yourself.

Permissions

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