Description
Large 3D games and real-time projects can be built with the Unreal Engine 5 editor from a development package that builds from Epic source. It is for game developers, technical artists, and teams that accept Epic account, GitHub access, license, disk-space, and long build requirements.
Review the Unreal Engine license and private-source access before installing. The build downloads many dependencies, writes a large engine tree, compiles for hours, and can affect project source, plugins, cache directories, and platform SDK setup.