FICHA · AUR

glvis

A PVS (Potentially Visible Set) builder specially designed to be used with OpenGL ports of the DOOM game engine.

  • cli-tool
  • CLI
  • Launchable
  • Runs in terminal
official+codex · reviewed · May 31, 2026 description in en

Description

DOOM engine ports can build Potentially Visible Set data tailored for OpenGL rendering. It is useful for developers and modders optimizing map visibility so the engine can avoid drawing unnecessary geometry.

Use it as part of a game-engine or map-processing workflow. Generated visibility data can affect rendering performance and visual correctness, so test maps after processing.

How to run

glvis

Commands: glvis

Permissions

Permissions not analysed for this source yet.