FICHA · AUR

cogl

An object oriented GL/GLES Abstraction/Utility Layer

  • Library
  • Dev
  • GRAPHICS
  • Dependency only
official+codex · reviewed · May 30, 2026 description in en

Description

OpenGL and OpenGL ES rendering code can use an object-oriented abstraction and utility layer. It is useful for developers maintaining graphics applications or desktop components that depend on Cogl.

This is a library rather than a user app. Install it when software you use or build depends on this graphics layer.

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